CASE STUDY 01

Simplifying Event Creation and Seat Selection for Digital Creators

Designing a new event experience across web and mobile that opened a new monetization channel for the platform while simplifying complex setup, ticketing, and seat selection flows.

Macbook Pro Mockup

iPhone

Mockup

© 2026 Albertine Felipe

Problem

GoExplosion needed a new product experience that allowed creators to sell events, not only digital products. The main challenge was simplifying a complex flow involving ticket setup, pricing, seat selection, and availability while still giving creators enough control to manage different event formats.

My Role

I led the UX and UI design of the event creation flow, from mapping the product logic to designing the main creator and buyer interactions. My focus was to reduce complexity, organize the setup process, and make the experience easier to understand across both sides of the platform.

Outcome

The solution introduced a new event creation experience that opened a new monetization channel for the platform. It also connected creator-side configuration with a clearer buyer experience across web and mobile.

The PROBLEM

Understanding the challenge

Creating events was more than a simple form. The experience needed to support ticket rules, pricing options, seat selection, availability, and buyer access while still feeling simple for creators to use.


To make sense of that complexity, I first mapped the main rules and flows behind event creation. This helped turn a large product opportunity into a clearer structure before moving into interface design.


The main challenge was reducing complexity without removing flexibility.

FIG. 1

Initial discovery and flow mapping used to understand the event creation logic.

PROCESS

How we got there

The process focused on adapting the existing event flow, understanding the seats.io integration, and structuring complex event rules into a clearer experience.

01

Adapting the Existing Event Flow

The platform already had a flow for creating standard events, which I had previously designed. I started by reviewing that structure and identifying what needed to change to support events with seat selection, ticket rules, pricing, and availability. Benchmarking similar products also helped me understand common patterns and opportunities to simplify the experience.

FIG. 1

Existing flow review and benchmarking.

02

Understanding the seats.io Integration

Because the seat map would be created and managed through the seats.io API, I needed to understand how the tool worked, what was technically possible, and how its limitations would affect the user experience. This helped shape a flow that was both usable for creators and realistic to implement.

.

Create seat map (seats.io)

.

Connect map to ticket types (seats.io)

.

Define availability and pricing (goexplosion)

.

Buyer selects seat during checkout (goexplosion)

FIG. 2

Seats.io integration logic.

03

Structuring the Creation Flow

After understanding the business rules, benchmarks, and technical constraints, I organized the experience into clear steps so creators could configure complex event details progressively instead of dealing with everything at once.

FIG. 3

Organizing complex setup rules into a clearer creation flow

The Solution

What we shipped

We designed a new event creation experience that turned a complex business opportunity into a structured product flow. The solution connected event setup, seat selection, ticket rules, pricing, and the buyer experience into one coherent journey.

01

Creating Complex Events Without Overwhelming Creators

The event creation flow was organized progressively so creators could configure advanced event details without facing every decision at once. Instead of treating the setup like a long form, the experience guided users through the right sequence of decisions.

Arena selection

Guided event setup

Progressive configuration

Lower setup complexity

02

Connecting Map Selection to the Event Setup

The original dashboard lacked structure and mixed too many elements together, making it difficult for users to quickly understand the most important information. The redesign focused on organizing content, prioritizing key metrics, and making additional details accessible without cluttering the main view.

.

Map selection connected to tickets

.

Clearer seat availability logic

.

Better control over event setup

To make the setup easier to understand, I broke down how each part of the selected map would behave inside the event flow. The seat map was not just a visual choice — it needed to connect with ticket types, batches, sales periods, free ticket options, and availability rules.


This helped clarify what creators needed to configure and how those decisions would affect the buyer experience later.

Add new ticket

Duplicate ticket info

Duplicate Bacth Info

Batch Price

New batch

Sales period

Batch Name

Info Map Selection

Ticket Name

03

Managing Tickets, Lots, and Pricing Rules

Ticket and pricing management needed to support different event strategies without making the setup confusing. I organized ticket types, lots, pricing, sales periods, and availability rules into a clearer structure so creators could manage how each event would be sold.

Batch Selling Period

Batch Selling Info

Batches

Ticket Types

Edit Tickets and Batches

Organized ticket management

Flexible pricing setup

Clear sales period control

04

Creating a Clearer Path to Purchase

On the buyer side, the challenge was turning a multi-step purchase decision into a clear flow. Buyers needed to select a date, choose a ticket type, pick a seat, review the selected ticket, and complete checkout without losing context.


The experience was designed to make each step feel connected, helping users move from interest to purchase with more confidence across web and mobile.

FIG. 3

Seat Selection

FIG. 2 & 3

Ticket type selection after choosing a seat

Clear event information

Easier ticket and seat selection

Smoother checkout flow

REFLECTION

Lessons from this project

What worked

Breaking the event experience into a clear sequence helped turn a complex setup into something creators could manage step by step. Mapping the business rules, technical constraints, and buyer journey before designing the final screens made the solution much easier to structure.

What I'd improve

Looking back, I would test the seat selection and ticket setup flow with more types of creators earlier in the process. Because the feature had many possible configurations, more validation could have helped identify edge cases before implementation.

Key lesson

This project reinforced that simplifying a complex product does not mean reducing its power. The real challenge is creating enough structure so users can manage complexity without feeling overwhelmed.

“This project stayed with me because it wasn’t just about designing screens. It was about understanding a complex idea deeply enough to make it feel simple for the people using it.”

Impact

Measurable results

New revenue stream

Opened a new event-based monetization path for the platform.

Simplified event creation

Turned complex setup rules into a clearer creation flow.

Connected seat logic

Linked seat maps with tickets, pricing, and availability.

End-to-end experience

Connected creator setup with a clearer buyer purchase journey.

role

Lead Product Designer

timeline

~4 months

team

Product Designer, Product Owner, 8+ Developers, Tech Leader, 2 Q.A.

tools

Figma, FigJam, Seats.IO

platform

B2B2C Web/Mobile Platform